This ensures that the shape that I'm dragging stays within the vertical or the horizontal plane. Just copy, paste and then what I do here is I hold Shift and then while holding Shift, I drag the shape up. So just joining the dots like so and repeating the same steps as before. So the light, in this particular case is coming from our left. So for just to create a sense of depth here, I'm just going to select a darker shade of brown for this side of the structure. And we're gonna do the same thing for the other side, as well. So just gonna highlight all of them here, Ctrl+G or Cmd+G to group. Right-click, Send to Back and you'll see here now that we've got one gray box for the top and one grey box for the bottom. So we can send this copy and paste and put another one down here.
So this is going to mark the top of our wooden segment. And then I'm going to change it to a different color, which is great. So the next step from here is we're going to copy the shape, paste it and we're just going to slide this shape down one segment. So you can count the bottom or the size of each of the triangles here. So for this particular example, you'll see here that we've counted six segments in length. This means that I can make sure that all of the other sides are the same length as the bottom one and on the other side. And you'll see as I'm doing this, I'm counting each segment along the way.
Using the pen tool is a little bit like joining the dots, so you just click on one corner and then click on another corner to join the dots. So let's start by going along the side of our guidelines, making sure that you're following the guidelines as close as possible. So you'll see here that we've zoomed in quite a lot into our artboard, so that we can see our guidelines clearly and we'll start with using the left by creating the left side of the box first using the pen tool and a suitable color. To create some isometric assets for our final environment, starting with the box.
Isometric template buildbox free how to#
In this video, we're going to go through how to translate our initial sketch from the previous video. Hey, guys and welcome back to the Isometric Environment for Games course.